Tuesday, October 12, 2010

Creature Feature 11: Trophy Ghoul

As evidenced by my being behind a day, I'm getting slammed with work this week. Thankfully, Steph Cherrywell has sent a few ideas to help out. This one's all Steph's.

Trophy Ghouls are created when the stuffed and mounted remains of animals killed for sport are raised. These undead beasts may be whole, or they may be only a part of the animal (like a mounted head). The later case can usually float, as can some smaller Trophy Ghouls such as fish. Pelts can become Trophy Ghouls - they move as if whole but can enfold and smother victims.

Art by Steph Cherrywell
COMBAT:
Trophy Ghouls often hold a grudge against their slayers, and will prefer them or their descendants over other targets. As former prey, however, they enjoy turning the table on any predator.

For the most part, the average Trophy Ghoul behaves much like a zombie - they are stiff and slow compared to living examples of their species, but hardy and strong. They retain the attacks they had in life. However, when destroyed they burst into noxious clouds of malevolent sawdust that hangs in the air, chasing down and choking the lungs of their foes in one last act of ill will. Fire will annihilate this cloud, and the Trophy Ghoul, for good.

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